Journal on Communications ›› 2024, Vol. 45 ›› Issue (2): 1-17.doi: 10.11959/j.issn.1000-436x.2024017
• Papers •
Tao HUANG1,2, Chen ZHANG2, Yuming XIAO2, Shui YU3, Yunjie LIU1,2
Revised:
2023-12-13
Online:
2024-02-01
Published:
2024-02-01
Supported by:
CLC Number:
Tao HUANG, Chen ZHANG, Yuming XIAO, Shui YU, Yunjie LIU. Design and research of service customized networking architecture[J]. Journal on Communications, 2024, 45(2): 1-17.
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能力需求 | 现有相关技术 | 不足 |
表达服务质量需求 | API | 应用无法提供入口与出口中继设备的地址信息 |
(可声明) | NetworkAPI | 只适用于单域场景 |
RSVP | 只能在不影响选路的前提下预约带宽,且无法定制时延等指标 | |
DSCP | 无法量化表达带宽、时延等需求 | |
TAPS | 无法表达带宽、时延需求 | |
业务流级需求声明 | Flow Label | 被用于中继设备上的随机负载均衡,与QoS相悖 |
(细粒度) | Stream ID | 通常以加密形式存在,无法被网络感知 |
APN6 | 一定程度解决“可声明”与“细粒度”问题,但其设计初衷是避免协议交互,因此在流量准入方面存在缺陷 | |
CCN | 业务状态在全网扩散使网络扩展性受限,并且未系统性解决QoS问题 | |
跨域服务质量保障 | ALTO | 作为一种辅助技术向应用提供端到端网络地图,但并不关注网络服务质量保障 |
(端到端) | QUIC | 其设计仍以底层QoS随机波动为前提,同时未考虑其可靠与顺序处理在端到端中所引入的速率限制与额外时延 |
QUIC-SR | 一定程度解决“细粒度”与“端到端”问题,但其要求应用掌握网络全部控制权,因此只能采用叠加式组网,导致无法获得底层网络的QoS保障 | |
确定性网络技术,如IEEE802.1Qch、DIP等 | 当前确定性技术只能作用于有限域(局域或广域),无法实现端到端跨域的时延、抖动保证 |
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变量 | 含义 |
Tkt_A / Tkt_B | 主机在子网中的逐程票 |
Tkt_GwA / Tkt_GwB | 主机通过子网到达锚定网关的逐程票 |
Ticket_ID | 联程票标识 |
Subnet_Ticket_ID | 子网内部票标识 |
Tkt_AB / Tkt_BA | 为主机协议栈之间通信所分配的联程票 |
Src_ID | 源端应用标识 |
Dst_ID | 宿端应用标识 |
ID_A / ID_B | 应用A / B的标识 |
Loc_GwA / Loc_GwB | 网关A / B的定位符 |
Fl_AB | 本地流标识 |
Association_ID | 关联标识 |
Asc_Random | 在所需关联激活前随机生成的关联 |
Asc_A / Asc_B | 为特定可靠/顺序性指标生成的关联 |
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业务场景 | API调用方式 | |
远程控制 | 运动控制 | PLC:Qos_Claim(<Mc_Master, Mc_Slave>, <恒稳速率、恒稳时延、不可丢包、严格保序>, <建路容忍,建链容忍>) |
运动部件:Qos_Claim(<Mc_Slave, Mc_Master>, <恒稳速率、时延上限、不可丢包、严格保序>, <建路容忍,建链容忍>) | ||
人工维修 | 操作台:Qos_Claim(<Hm_master, Hm_Slave>, <恒稳速率、恒稳时延、不可丢包、严格保序>, <建路容忍,建链容忍>) | |
机械臂:Qos_Claim(<Hm_Slave, Hm_master>, <速率下限、时延上限、丢包上限、局部有序>, <建路容忍,建链容忍>) | ||
算力网络 | 分布式训练 | worker:Qos_Claim(<worker, PS_Slave>, <平均速率、平均时延、不可丢包、严格保序>, <建路容忍,建链容忍>) |
主PS:Qos_Claim(<PS_Master, PS_Slave>, <平均速率、平均时延、不可丢包、严格保序>, <建路容忍,建链容忍>) | ||
从PS:Qos_Claim(<PS_Slave, Worker>, <平均速率、平均时延、不可丢包、严格保序>, <建路容忍,建链容忍>) | ||
Qos_Claim(<PS_Slave, PS_Master>, <平均速率、平均时延、不可丢包、严格保序>, <建路容忍,建链容忍>) | ||
实时性推理 | 边缘推理:Qos_Claim(<Infer_Coarse, Infer_Precise>, <速率下限、时延上限、逾期丢包、局部有序>, <建路不容忍,建链容忍>) | |
核心推理:Qos_Claim(<Infer_Precise, Infer_Coarse>, <速率下限、时延上限、不可丢包、严格保序>, <建路不容忍,建链容忍>) | ||
增强现实 | AR直播 | 主播程序:Qos_Claim(<Person_A, Person_B>, <速率下限、时延上限、丢包上限、局部有序>, <建路不容忍,建链不容忍>) |
观众程序:Qos_Claim(<Person_B, Person_A>, <速率下限、时延上限、不可丢包、严格有序>, <建路容忍,建链容忍>) | ||
情境识别 | 捕捉程序:Qos_Claim(<Person_A, Context_Cognition>, <速率下限、时延上限、逾期丢包、紧急插序>, <建路不容忍,建链不容忍>) | |
识别程序:Qos_Claim(<Context_Cognition, Person_A>, <速率下限、时延上限、逾期丢包、局部有序>, <建路不容忍,建链不容忍>) |
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